- Mods for capitalism ii mod#
- Mods for capitalism ii update#
- Mods for capitalism ii mods#
- Mods for capitalism ii Pc#
- Mods for capitalism ii plus#
It was released on December 17, 2001, where the player can build and control a business empire. Capitalism 2 is never complicated but inspired by the famous Capitalism and the most complicated and rewarding computer game ever made. The game allows players to build and control a business empire.
Mods for capitalism ii Pc#
It received recognition and awards from leading gaming media, such as IGN and PC Gamer, as well as leading media such as CNN and Discovery Channel.Ĭapitalism 2 was developed by Enlight and released by Ubisoft Entertainment. The Capitalism series is widely regarded as the best business strategy game series ever developed.
Mods for capitalism ii mod#
Greetings one 'n all! The World At War! (1900 - 1950) MOD has entered its release phase.Capitalism is a 1995 interactive magic-published simulation game developed for Enlight Macintosh and MS-DOS and designed by Trevor Chan. Having considered the current state of modding for CtP2, I've come up with some concepts that I want to see in a mod. Hi everyone, this is still tentative, but I couldn't hold myself back any longer I am working on a mod.
Mods for capitalism ii update#
Since I don't have time, I don't think I would update it more. It is something similar to Apolyton mod for CTP2 or CD-mod for CTP1. Ok here's my idea/plan for an as yet untitled mod. It seems to me that a good game story should be divided in to 3 acts The Start, The Struggle & The Winning (or Close Losing). Making CtP2 challenging: a mod in the making I'll run it by everyone to see what you think of it. I had this REALLY bizzare idea for a MOD, and I actually believe it can be pulled off. Preliminary design document (v0.03): The goal of this mod is to take all existing mod material, select as many of the best featuresa as possible and put them together with some new material to create a new mod. I have several notebook pages of ideas roughly organized and wish to know what you think.
Mods for capitalism ii mods#
This is one of the most important mods ever created for CtP2, it's a complete overhaul of the game. It adds many new units, both player-created and from Ctp 1, 60 new advances, 5 new improvements and 3 new governments, as well as new concepts and many enhancements to game playability.
Mods for capitalism ii plus#
The Medieval Pack II combines the Medieval mod with customized versions of Harlan's Graphics mod, Martin's Citymod2 and Dale's Diplomod, plus SLIC triggers from Locutus, Dale, Gedrin and others. As a result, you'll see the AI using it's Air Force effectively and, also, both you and the AI will be able to use Cruise Missiles with proper effect. Both the AI's strategy engine and it's tactics engine have been supplemented. Most importantly, Cradle vastly improves the default AI in terms of warfare and infrastructure with the use of many fan-created SLIC files and adjustments to the default text files.Ĭall to Conquest is the most extensively re-programmed (via SLIC) mod to date. Possibly Civ4 as it should have been?Ĭradle is a Mod that focuses on the Ancient and Medieval ages of human history. Intended to bring together the best of CTP2 and Civ3, it includes a new TileFile, new/reworked Civ3-styled units and goods, a Civ3-like tech-tree, buildings, wonders and governments - and some new SLICed festures. Together with Cradle and MedMod this is one of the most important mods for CtP2. Major changes include better maps, better and more aggressive AI, harder difficulty levels, ultra-gigantic maps. It fixes and enhances many things with the original setup to make the game more enjoyable. This pack is only intended for the original CTP2 game. Author Stan Karpinski reports he is still amazed at the stability of the CTPII game engine and its ability to absorb huge additions and still remain totally playable, far more playable than more recent more modern games. If you thought modmaking for Call to Power II was dead, you couldn't be more wrong! This mod offers such a complete overhaul of the entire game (both graphics and gameplay) that it's closer to being a sequel or an expansion pack than to a regular mod. This MOD is a continuation of my dream for the ultimate Civilisation experience. Welcome to the Ages of Man! This is a MOD written specifically for Call to Power 2. You will find more information about finished Mods in » Mod Doc Modding Theory : CTP2 Ideas & Suggestions : Major Mods